U4GM ARC Raiders Weekly Trials Guide Easy 3 Star Routes

 Computers / by Alam Simith / 4 views / New

The Raider tab shows up at level 15, and that’s when Weekly Trials stop feeling optional. If you’re chasing 3-star clears, you’ll want a plan before you even drop in, plus a stash of gear you’re actually willing to risk. I usually sort my loadout around the week’s jobs first, then top up anything I’m short on through ARC Raiders Items so I’m not limping into a bunker run with the wrong kit.

1) Transport Goods without getting farmed
For the Jan 12–18 set, Transport Goods is easiest on Dam Battlegrounds with the Nightly Looting modifier. You’re aiming for four depots for the top score, so don’t overthink it. Sprint your route, keep your head on a swivel, and treat every long sightline like it’s being watched. The real danger is other Raiders catching you slow with a box. Pop an adrenaline shot when you’re crossing open ground, and don’t be precious about the last depot if the lobby feels hot—extracting alive beats donating supplies.

2) Quick ways to crack Rocket Artillery
Rocket Artillery damage is cleanest at The Blue Gate, again with Nightly Looting. Two kills sounds simple until you try to stand in front of one. If you want the low-stress method, toss Wolfpacks and let them chew through the target while you stay tucked in cover. If you’re confident, grapple up, plant a mine, and bail immediately. Don’t hang around to admire it—players hear explosions and come sniffing for easy loot.

3) Pops, bunker downloads, and staying alive
Pops are pure efficiency: go Buried City solo and run a tight loop around the parking garage zone—Space Office, Research Facility, Hospital, then back. Bring an Anvil and just delete them as you pass. The bunker download is the opposite. It’s slow, exposed, and it punishes greed. Hit four antennas, then four display stations inside. The best “strategy” is lowering your matchmaking tier if you can, moving like someone’s always behind you, and leaving the second you finish the last interaction.

4) Hornets and smart grinding
Hornet damage is best during the Hidden Bunker event at Space Port. Get off the ground—rooftops in the middle give you cleaner angles and fewer surprise melees. Tag them with a light gun to pull aggro, then swap to something that hits hard, like a Ferro or Shellbreaker, and keep the rhythm until you reach 12 kills. If you’re short on ammo, meds, or you just don’t want to waste your week rebuilding, it helps to restock through U4GM since they’re known for quick delivery on game currency and items when you’re trying to stay trial-ready.At U4GM we’re all about making ARC Raiders feel less grindy and more “yeah, nailed it.” Weekly Trials got you chasing 3 stars? Time your runs for Nightly Looting, bang out 4 loot depots on Dam Battlegrounds for transport goods, then hop to Blue Gate and delete Rocket Artillery with a quick mine or wolfpack play. Buried City Pops run? Loop the garage-side buildings and keep it snappy with an Anvil. If you want solid gear options without wasting your whole week, have a look at https://www.u4gm.com/arc-raiders/items and get back to bunker downloads and Hornet damage with confidence.

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